Unending Universe #8.2


Fixes and changes

Fixed Shields value not displaying correctly when Shields Boost/Debuff was active.

Slightly reduced damage dealt by War Platforms

Added info about the location of squadron members.

Added new tips when loading a new scene.
Improved scanner performance.

The scanner has gained a data saving feature. From now on data saved in the scanner will be available as long as the player remains in the same star system. So in case of docking (when there is an Outpost/Hive) or warp jump to a beacon, scanner data will not be deleted and will be available after reappearing in the star system.

Additionally, the scanner has also gained the function of synchronizing with the scanners of other squadron members. When player joins a squadron or creates a new one, the data collected by player's scanner will be available to all members of that squadron, and the data from scanners of all squadron members will be transferred to the player's scanner.

So, you're flying alone through a star system (scanner onboard)... You meet a friend who invites you to join the squadron. Boom (now a bit of magic), and in a moment you see all the asteroids, planetoids and comets scanned by your friend and your friend sees yours. Yes, your scanners have been synchronized. Want to see how it works? Here's the video:

I think this is another really cool addition in UU that will make playing squadrons (even small ones) even more interesting and more effective. Did you have anything like that in BSGO? I don't think so... :)

Around the game

The duration of one game session has been increased to 23 hours (and will remain so). Server will be up from 4 p.m. to 3 p.m. (Central European Time). This is because there haven't been any major issues since the last update (and hopefully, that will continue). An hour of maintenance break was more than enough.

The new scanner features - I'm curious how they will work in practice. Delays, incorrectly loaded asteroid data, lag when synchronizing scanners - this can occur, so please pay attention to this while playing. It has been tested to a limited extent, so please report any bugs immediately.

I also ask players for general feedback. Please write what you like in UU and what should be changed. A new, fresh look is needed because that makes progress. Sometimes a small thing can make a huge difference and make the game better. So, if you have any interesting ideas for the game - don't hesitate, share them.

As always, I encourage you to promote UU on various space gaming forums, Discords, YouTube, and other social media platforms. Likes, comments... All that sh.. stuff... I know you probably don't like doing this kind of thing, but it can be a valuable tip for people who stumble upon the game. It might encourage them to play. So if you like UU, help the game out and take a moment to do so.

And finally thanks to the former and current patrons of Unending Universe. Also, thanks to everyone who actively tries to help UU - to regular players for their commitment, to people who share their ideas and opinions about the game. I appreciate any help.

If you like this project and would like to see it continue to grow, please consider supporting it on Ko-Fi.


Until next time.

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