Unending Universe #7.4
As always, I would like to start by thanking everyone who supports the project on Ko-Fi. UU appreciates it!
Nyeko conde33
Aint_Skeered
MATEOHR Milsch
QualityBuddy
I encourage you to support Unending Universe. The needs may not be great, but they are not that small either. I would mention, for example, technical support for the game server (especially when problems arise), or replacing obsolete assets with new ones… Remember that this is a passion project and its existence (as well as development opportunities) also depends on the involvement of UU community.
Fixes and changes
Version 1.2.14
Increased power consumption for Damage Repair:
- light: 110, medium: 165, heavy: 220
Increased power consumption for Mine Launcher:
- light: 110, medium: 165, heavy: 220
Shields parameters changed:
- level 1 = 0.266, level 15 = 4, agility penalty -0.03 for each Shield (for all classes)
Turbines parameters changed:
- agility bonus 0.025 for each Turbine (for all classes)
Weapon boost/debuff parameters changed:
- light: level 1 = 12.5%, level 15 = 50% (progress 2.7%)
- medium: level 1 = 12.5%, level 15 = 33.5% (progres 1.5%)
- heavy: level 1 = 12.5%, level 15 = 25% (progress 0.9%)
Shields boost/debuff parameters changed:
- light: level 1 = 12.5%, level 15 = 50% (progress 2.7%)
- medium: level 1 = 12.5%, level 15 = 33.5% (progress 1.5%)
- heavy: level 1 = 12.5%, level 15 = 25% (progress 0.9%)
Increased damage absorption for Damage Absorber:
- level 1 = 38%, level 15 = 80%
Damage avoidance bonus for light vs heavy ships – 30%
Damage avoidance bonus for light vs medium ships – 20%
Reduced light computers duration from 7 to 6 seconds
Fixed a very rare bug that sometimes caused a ban when leveling up.
Slightly increased roll speed for light ships, which now allows the aileron roll (barrel) maneuver.
Around the game
The first stage, aimed at achieving even better balance between ship classes, has been completed. There will probably be some changes, but it will be more of a correction. This update is a big plus especially for light ships. The disproportion between them and medium/heavy ships has become too great, so I don't rule out the possibility of adding more bonuses in the future. I would like to see as many light ships as possible in UU and for these ships to give players more fun than they currently do. I understand and share the frustration of lightship pilots so far and can assure you that things should be much better now. But I leave the assessment to you.
If the changes introduced prove effective, it will be possible to move on to the next stage - creating new items.
There is still a problem with locating a bug (very rare), so-called black screen after repairing and undocking the ship. I've experienced this twice on heavy ship, both times during an attack on an Outpost/Hive, so if you guys do OP Run, I will be happy to join, because it can help track this bug down.
I also encourage you to promote UU on various forums, discords related to space games or MMORPGs, on YouTube or on Itch (in general topics). Each comment increases the chance of attracting the attention of new players. And as we know, the more of us in the game, the more fun it is.
If anyone has any questions, observations or comments regarding this update, please share them on Discord.
Until next time.
PS.
This entire update is the result of many hours of testing (Nyeko and Milsch) and, at the end, quite heated discussions. And if there is such commitment, it cannot fail :)
Get Unending Universe
Unending Universe
#spacegame #multiplayer #bsgo #scifi #action #adventure #rpg #shooter #space
Status | Released |
Author | Timo_UUDev |
Genre | Adventure, Action, Fighting, Role Playing, Shooter |
Tags | MMORPG, Multiplayer, Space, Unity, War |
Languages | English |
Accessibility | Configurable controls |
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